libQGLViewer  Version 2.7.1
Camera Member List

This is the complete list of members for Camera, including all inherited members.

addKeyFrameToPath(unsigned int i)Cameravirtualslot
aspectRatio() constCamera
Camera()Camera
Camera(const Camera &camera)Camera
cameraCoordinatesOf(const Vec &src) constCamera
centerScene()Cameraslot
computeModelViewMatrix() constCamera
computeProjectionMatrix() constCamera
convertClickToLine(const QPoint &pixel, Vec &orig, Vec &dir) constCamera
deletePath(unsigned int i)Cameravirtualslot
distanceToSceneCenter() constCamera
domElement(const QString &name, QDomDocument &document) constCameravirtual
draw(bool drawFarPlane=true, qreal scale=1.0) constCameravirtual
drawAllPaths()Cameravirtualslot
fieldOfView() constCamera
fitBoundingBox(const Vec &min, const Vec &max)Cameraslot
fitScreenRegion(const QRect &rectangle)Cameraslot
fitSphere(const Vec &center, qreal radius)Cameraslot
flySpeed() constCamera
focusDistance() constCamera
frame() constCamera
getCameraCoordinatesOf(const qreal src[3], qreal res[3]) constCamera
getFrustumPlanesCoefficients(GLdouble coef[6][4]) constCamera
getModelViewMatrix(GLfloat m[16]) constCamera
getModelViewMatrix(GLdouble m[16]) constCamera
getModelViewProjectionMatrix(GLfloat m[16]) constCamera
getModelViewProjectionMatrix(GLdouble m[16]) constCamera
getOrthoWidthHeight(GLdouble &halfWidth, GLdouble &halfHeight) constCameravirtual
getProjectedCoordinatesOf(const qreal src[3], qreal res[3], const Frame *frame=NULL) constCamera
getProjectionMatrix(GLfloat m[16]) constCamera
getProjectionMatrix(GLdouble m[16]) constCamera
getUnprojectedCoordinatesOf(const qreal src[3], qreal res[3], const Frame *frame=NULL) constCamera
getViewport(GLint viewport[4]) constCamera
getWorldCoordinatesOf(const qreal src[3], qreal res[3]) constCamera
horizontalFieldOfView() constCamera
initFromDOMElement(const QDomElement &element)Cameravirtualslot
interpolateTo(const Frame &fr, qreal duration)Cameraslot
interpolateToFitScene()Cameraslot
interpolateToZoomOnPixel(const QPoint &pixel)Cameraslot
IODistance() constCamera
keyFrameInterpolator(unsigned int i) constCamera
loadModelViewMatrix(bool reset=true) constCameravirtual
loadModelViewMatrixStereo(bool leftBuffer=true) constCameravirtual
loadProjectionMatrix(bool reset=true) constCameravirtual
loadProjectionMatrixStereo(bool leftBuffer=true) constCameravirtual
lookAt(const Vec &target)Cameraslot
operator=(const Camera &camera)Camera
orientation() constCamera
ORTHOGRAPHIC enum valueCamera
PERSPECTIVE enum valueCamera
physicalDistanceToScreen() constCamera
physicalScreenWidth() constCamera
pivotPoint() constCamera
pixelGLRatio(const Vec &position) constCamera
playPath(unsigned int i)Cameravirtualslot
pointUnderPixel(const QPoint &pixel, bool &found) constCamera
position() constCamera
projectedCoordinatesOf(const Vec &src, const Frame *frame=NULL) constCamera
resetPath(unsigned int i)Cameravirtualslot
rightVector() constCamera
sceneCenter() constCamera
sceneRadius() constCamera
screenHeight() constCamera
screenWidth() constCamera
setAspectRatio(qreal aspect)Cameraslot
setFieldOfView(qreal fov)Cameraslot
setFlySpeed(qreal speed)Cameraslot
setFocusDistance(qreal distance)Cameraslot
setFOVToFitScene()Cameraslot
setFrame(ManipulatedCameraFrame *const mcf)Cameraslot
setFromModelViewMatrix(const GLdouble *const modelViewMatrix)Camera
setFromProjectionMatrix(const qreal matrix[12])Camera
setHorizontalFieldOfView(qreal hfov)Cameraslot
setIODistance(qreal distance)Cameraslot
setKeyFrameInterpolator(unsigned int i, KeyFrameInterpolator *const kfi)Cameraslot
setOrientation(const Quaternion &q)Cameraslot
setOrientation(qreal theta, qreal phi)Cameraslot
setPhysicalScreenWidth(qreal width)Cameraslot
setPivotPoint(const Vec &point)Cameraslot
setPivotPointFromPixel(const QPoint &pixel)Cameraslot
setPosition(const Vec &pos)Cameraslot
setSceneBoundingBox(const Vec &min, const Vec &max)Cameraslot
setSceneCenter(const Vec &center)Cameraslot
setSceneCenterFromPixel(const QPoint &pixel)Cameraslot
setSceneRadius(qreal radius)Cameraslot
setScreenWidthAndHeight(int width, int height)Cameraslot
setType(Type type)Cameraslot
setUpVector(const Vec &up, bool noMove=true)Cameraslot
setViewDirection(const Vec &direction)Cameraslot
setZClippingCoefficient(qreal coef)Cameraslot
setZNearCoefficient(qreal coef)Cameraslot
showEntireScene()Cameraslot
type() constCamera
Type enum nameCamera
unprojectedCoordinatesOf(const Vec &src, const Frame *frame=NULL) constCamera
upVector() constCamera
viewDirection() constCamera
worldCoordinatesOf(const Vec &src) constCamera
zClippingCoefficient() constCamera
zFar() constCameravirtual
zNear() constCameravirtual
zNearCoefficient() constCamera
~Camera()Cameravirtual